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OIS
1.5
Object-oriented Input System
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| ▼NOIS | |
| CAxis | Axis component |
| CButton | Button can be a keyboard key, mouse button, etc |
| CComponent | Base of all device components (button, axis, etc) |
| CConditionalEffect | |
| CConstantEffect | |
| CEffect | |
| CEnvelope | |
| CEventArg | |
| CException | |
| CFactoryCreator | |
| CForceEffect | |
| CForceFeedback | |
| CInputManager | |
| CInterface | |
| CJoyStick | |
| CJoyStickEvent | |
| CJoyStickListener | |
| CJoyStickState | |
| CKeyboard | |
| CKeyEvent | |
| CKeyListener | |
| CMouse | |
| CMouseEvent | |
| CMouseListener | |
| CMouseState | |
| CMultiTouch | |
| CMultiTouchEvent | |
| CMultiTouchListener | |
| CMultiTouchState | |
| CObject | |
| CPeriodicEffect | |
| CPov | POV / HAT Joystick component |
| CRampEffect | |
| CSlider | A sliding axis - only used in Win32 Right Now |
| CVector3 | A 3D Vector component (perhaps an orientation, as in the WiiMote) |
1.8.14