_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
See also informations about tileset graphics format.


All the sound entry data is in data/scripts/sound.lua, Here is an example lua entry for: data/sounds/human/buildings/farm.wav.gz
MakeSound("farm-selected", "human/buildings/farm.wav")Note how the '.gz' suffix isn't needed in the lua entry, the Stratagus engine detects this automatically.
You may look through the script files for existing media for more examples.